The mausoleum was my first attempt at modeling an object that had a detailed interior and exterior. It was the featured element of my final project for a class, Hard Surface and Organic Modeling. This was also my first challenge to model an item that wasn't prestine. Working imperfections and weathing into the model was a fun challenge.

Project Purpose
Class Assignment
Model and texture a 3D environment incorporating a mausoleum with noticeable weathering and a human hand.

Software Used:
Autodesk Maya